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Fallout shelter pet abilities
Fallout shelter pet abilities








fallout shelter pet abilities

So you want to have your explorers out for a least 60 hours to have the best chance of getting the best items. I've never gotten anything better than a "rare" blue item from this encounter, but others have reported getting legendary (gold) items from it. The one possible exception is a specific encounter that explorers will find after about 60 hours (2 days 12 hours) of exploring, the National Guard Depot. However even after 200 hours my explorer was finding mostly junk. Length of time exploring does increase the quality of the items you'll find. I'm not sure what the most optimal level is, but you can only do this once per explorer so it doesn't matter too much.) Maximizing Item Quality This is because levelling up restores the explorer's HP without using a stimpack. (Actually, sending them out before they reach level 50 can increase the amount of they survive in the wasteland.

fallout shelter pet abilities

Once they're level 50 and equipped with a good legendary weapon (20+ damage) they have a decent chance of surviving 100 hours in the wasteland without dying. You then need to equip them with the outfit that gives them highest endurance bonus (ideally +7, but +5 is probably the best you'll be able to manage), and then start levelling them in the wasteland. To get explorers with the most possible HP you need to raise their endurance to 10 while they're still level 1. High hit points (HP), a high damage weapon and 25 stimpacks. To maximize the time an explorer can survive in the wilderness without dying, you need three things. Since having higher stats means that the explorer will find more items, its actually the explorers with the lowest stats that can stay out the longest. Maximum Time ExploringĪn explorer will collect 100 items after 3 to 4 days of exploring, so the current maximum time is about 100 hours. With the latest patch explorers automatically stop exploring and start heading home once they reach 100 items, so it's no longer possible to have an explorer out this long. However explorers can only carry 100 items, and they'll reach this limit long before that. I had an explorer out over 200 hours (more than 8 days) this way. In theory you can just keep reviving any explorer that dies in the wasteland to keep them out exploring indefinitely. (Note that this post was written early in the life of the game is likely out of date.)










Fallout shelter pet abilities